JavaScript Isn’t Slow. You’re Just Using It Wrong.

JavaScript Isn’t Slow. You’re Just Using It Wrong.

JavaScript is not inherently slow. Poor architectural choices are. Here’s how modern JavaScript actually performs, and where developers really lose speed.

Martin Ferret

Martin Ferret

January 6, 2026

JavaScript’s bad reputation is undeserved

At some point, almost every developer has said it out loud:

“JavaScript is slow.”

It sounds reasonable. It runs in the browser. It’s single-threaded. It wasn’t “designed” for large applications or so the story goes.

And yet… JavaScript powers Netflix, Google Docs, Figma, Notion, Slack, and thousands of high-traffic SaaS products.

So what’s really going on?

The uncomfortable truth is simple: JavaScript isn’t slow. Bad JavaScript is.

Modern JavaScript engines are brutally fast

Engines like V8, SpiderMonkey, and JavaScriptCore are the result of decades of optimization:

  • Just-in-time compilation
  • Inline caching
  • Hot path optimization
  • Generational garbage collection

A well-written JavaScript loop can outperform poorly structured code in supposedly “faster” languages.

Performance issues rarely come from the engine.

They come from what we ask the browser to do.

The real performance killer: the DOM

Most “slow JavaScript” complaints are actually DOM problems.

This is the classic mistake:

      `items.forEach(item => {
   container.innerHTML += <li>${item}</li>;
});`

    

Each iteration forces layout recalculations and repainting. The JavaScript engine is fast. The browser rendering pipeline is not.

Batch DOM updates. Cache references. Reduce reflows. That’s where real performance wins live.

Single-threaded doesn’t mean powerless

Yes, JavaScript runs on a single main thread.

No, that doesn’t mean it can’t scale.

Between:

  • the event loop,
  • asynchronous APIs,
  • Web Workers,
  • request scheduling,

JavaScript can remain responsive even under heavy workloads, if you respect the model.

Blocking the main thread is a choice, not a limitation.

Performance is architectural, not micro-optimised

Switching map to for won’t save a slow application.

What will:

  • proper state management
  • predictable rendering cycles
  • lazy loading and code splitting
  • clear separation of responsibilities

Fast JavaScript is not clever JavaScript.

It’s disciplined JavaScript.

Final thought

JavaScript doesn’t need defending.

It needs to be understood.

Once you stop blaming the language and start respecting the platform, performance problems become solvable, and often disappear entirely.

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